Creative & Educational Apps & Tech – [...] (2021)
This project for a large and renowned European, stock exchange-listed consumer goods company, sought partners with disruptive solutions within EdTech, ArtTech, extended reality (XR), Gamification, New Media Art, and creative digital expression. Solutions that disrupted teaching and/or learning, expanded the creative options for children and adults, explored new media expressionism and art, and enabled seamless and near-physical collaboration were particularly favoured. A secondary focus of this project was identification and matching of potential incubation and acceleration partners with the client.